He is an australium-powered Medic who is completely obsessed with the desire to getting revenge on his creator, Cyborneer for his current condition to the point of madness with the Australium. He wants nothing more than trying to kill his creator until his plan is succeed. He is the archnemy of Drunk Monk, and one of the two archenemies (alongside CyborSpy) of Cyborneer.
CyborMedic became obsessed with getting revenge for his current condition to the point of madness. He is very goal-driven and will do anything to get his "creator" murdered, even if his methods are at risk of causing collateral damage.
He is merciless, sadistic, and unrelenting, but only to those who get amidst his way. The only time CyborMedic would work with someone else is when said person makes an offer related to getting back at Cyborneer. This worked temporarily with CyborSpy until the latter betrayed him after receiving a sapper device made of pure Australium. Despite his madness, he is clearly advantageous, knowledgeable, and intelligent.
Powers and Abilities[]
Cybormedic has the ability to turn virtually any inanimate object into pure Australium. Once he has done so, he can manipulate the object at will, doing anything from throwing the whole object, to transforming it into several smaller weaponized forms. How he achieves this feat is through Australium-powered telekinesis.
His favorite move consists of using several Australium Ubersaws to attack his enemies from a distance. When forced into facing an opponent in melee combat, he will attempt to form a claymore out of Australium, however this is used mainly as a defense mechanism. In certain situations he can also form grenades which are fired with or without a Demoman's grenade launcher and use their explosive power against the opponent.
When charged with Australium, CyborMedic can prove to be an efficient close quarters fighter, relying on brute strength to beat his opponent in melee. With enough Australium, he is also able to hover in mid-air at low levels and still fight efficiently.
His other ability is to absorb pure Australium he's not created, be it from either foreign source of Australium or from other living beings. Absorbing Australium makes Cybormedic temporarily stronger, faster and tougher and this correlates to the amount of Australium absorbed. This is shown in The Cyborshowdown, where he absorbs a copious amount of Australium, easily overpowering CyborHeavy twice in close combat and even overpowering Major Scout Guy, who was using his Australium powered rounds to weaken his boost in power and was only defeated when a power-boosted MSG and CyborHeavy both attacked him at once with all their strength.